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StarCraft enhanced upon its predecessor Warcraft II, which featured two extremely comparable playable factions, by introducing asymmetry between the models and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered within the lesser-recognized 1996 SSI launch War Wind. The device sorts available to Each and every race define its racial identity. The Protoss can industry highly effective and high-priced warriors and machinery, whilst the Zerg depend on 헬스케어 sheer quantities and pace to overwhelm their opponents.

A dilemma in the course of enhancement was that at this time in time, game studios have been beginning to use 3D graphics, though Blizzard nevertheless hand-drew their styles.

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